Sleeping Dogs 2

Sleeping Dogs 2 Rating: 4,4/5 6457 votes

Sleeping Dogs does a great job at representing the culture & environment in a semi-subtle manner. The storyline is very well done and is one of only five games over the last 20 years that sucked me in emotionally. I have Sleeping Dogs at #4 in my top 5 of this genre. It's truly a great game.

Spoiler Warning: Plot details follow, read at your own risk.Sleeping Dogs is an open-world third person action game developed by and published. It was released on August 14th 2012 in North America, August 16th in Australia, August 17th in Europe (both the Spanish and Italian versions were released on August 31st instead), September 27th 2012 for Japan and nearby countries. The game was released for the PC, PS3 and Xbox 360.

Was released on October 10th 2014 in Europe and October 14th in North America for PC, PS4 and Xbox One. Contents DevelopmentThe game was originally pitched by developer Treyarch as Black Lotus, and was to star an Asian female assassin modeled after Lucy Liu.

This concept was inspired by the hit movies Charlie's Angels and Kill Bill. However, publisher Activision halted the project in 2007 under the belief that a game with a female protagonist would not sell well.Development was resumed the following year. It is speculated that the huge success of Rockstar's Grand Theft Auto IV convinced Activision that they needed a sandbox game of their own.

At this point, however, Treyarch was busy with the Call of Duty series, so the duties were handed to United Front Games. Not only the protagonist was changed into a male, the game was renamed True Crime: Hong Kong, making it the third game in an existing franchise.Yet the project was again canceled on February 9, 2011, due to the game’s high development budget and delays, as well as a belief that it was just not up to the standards set by Rockstar's hit. It is also rumored that many of the development difficulties stemmed from Activision demanding a GTA-quality game while providing the developer a much smaller budget.Six months later, in August 2011, Square Enix bought the publishing rights from Activision, but renamed the game due to not purchasing the True Crime IP. Development was resumed and finally brought to fruition by United Front Games with assistance from Square Enix London.Plot SummaryThe game starts in, where undercover officer is arrested after a drug deal goes bad. Thrown into jail, Wei meets his childhood friend, who offers Wei to join his gang after they are released.

Wei later meets with his superiors: Superintendent and his handler in the interrogation room. Wei asserts that he now has links with the Sun On Yee. After meeting with Jackie, Wei is introduced to, a Sun On Yee Red Pole and leader of the '. To prove his loyalty, Winston sends Wei on various missions to seize back territory from Winston's rival, the leader of the '. During one mission, Wei is arrested again by, but Pendrew bails him out and affirms his identity as an undercover cop to Teng.After learning of Dogeyes' attack on the Golden Koi, Winston takes the offensive by attacking one of Dogeyes' warehouses. However, doing so will displease the Chairman and Dragon Head of the Sun On Yee,.

Wei convinces Winston to spare Dogeyes' drug maker Siu Wah and give Uncle Po a bigger profit than what the Jade Gang offers. Wei successfully does so and fully earns the trust of the Water Street Gang. When Winston is contacted by Uncle Po, who wishes to meet with Wei, he relays the meeting to Raymond, who is concerned that Wei is becoming 'one of them'. However, Raymond relents as Wei has gotten ever closer to infiltrating the Sun On Yee. During Winston and his fiance 's wedding day, the Sun On Yee is attacked by a rival Hong Kong Triad gang, the '. Amidst the fighting, Winston and Peggy are shot dead and Uncle Po is critically wounded, but Wei manages to get him to the hospital. For saving his life, Uncle Po promotes Wei to the rank of Red Pole and succeeds Winston as leader of the Water Street Gang.

At the request of Winston's mother, Wei captures a member of the 18K called. Johnny confesses that Dogeyes was behind the attack as he is tortured to death by Mrs. Wei captures Dogeyes, whom she also kills and dismembers.When fellow Sun On Yee red pole threatens to take the Water Street Gang's territory, Wei refuses and Lee's henchmen unsuccessfully intimidate Wei. However, he agrees to an alliance with Red Pole to prevent Lee from achieving his goals. During a meeting with other Red Poles and a hospitalized Uncle Po, a temporary Chairman must be elected. Jiang suggests Po's nephew, to avoid Lee nominating himself.

On Jiang's request, Wei sabotages Tsao's residence to make him appear incompetent to lead, making the position of Chairman limited to Lee and Jiang. When Uncle Po suddenly dies and Wei plants a camera in Vivienne's apartment for, Wei is told by Pendrew that his undercover duties are over, though he protests: if Lee becomes the Dragon Head, the Sun On Yee will be worse than it was under Uncle Po.Furious at Wei's insubordination, Pendrew leaks information about his undercover operations to Lee, who orders Jackie's kidnapping in order to lure out Wei.

Although Wei frees Jackie, Jackie is once again kidnapped and killed by Lee's assassin,. Captured and tortured, Wei manages to escape and sets out to assassinate Lee, slaughtering his men. After a long arduous chase, Wei corners Lee and kills him by shoving him headfirst into an ice chipper, grinding the upper half of his body into pieces. Raymond congratulates Wei on a case well done, but informs him that Pendrew has been promoted to and cannot be touched.The following day Wei receives a package from Jiang, who has become the new Sun On Yee Dragon Head, with her package referring to her as 'Aunt' Jiang. Although the package is addressed to Officer Shen, revealing her knowledge of his undercover activity, it contains a video of Pendrew killing Uncle Po at the hospital.

Po reveals that he had made a deal with Pendrew in the past to further his career in exchange for allowing the Sun On Yee to continue operating, but Pendrew admits that Po has outlived his usefulness to him. With this incriminating evidence, Wei throws Pendrew into jail, knowing he will not survive long in a place filled with Triad members he has put away throughout his former career.Jiang is later seen monitoring Wei as he is conversing with Teng. She tells her triads to leave Wei alone as he has proved his loyalty to her, 'one way or another'.SettingThe game takes place in modern-day. Each of the sections were divided by four real parts of Hong Kong, only to be fictionally combined:,.

Each district provides different resources, different purchasable items, and different missions for the player. It is just the island which is known to the locals as Hong Kong rather than the whole area of the new territories.GameplayUnited Front Games brings exciting combat and driving to the open-world genre. For newcomers about to start this game, see this quick starter guide.HUDWei Shen's Heat level, health bar, GPS, and Face XP bar.In the game, the minimap is located on the left-hand side at the bottom of the screen (which shows the player's surroundings, objectives, side missions, retail shops, and safehouses, etc). Wei's red health bar (colored blue if the player has an upgraded health bar) is fitted around the left of the map. Above the health bar is the heat level, represented by a small flame with a number in the center, the heat level is increased by committing a crime (for example, murdering innocent civilians). The higher your heat level the more cops will try to take Wei down, which forces the player to hide or escape - or ram them off the road while driving a vehicle - from the police to instantly lower the heat level that the player has. On the right side of the minimap is the bar (also fitted around the map).

Above the minimap are the mission objectives. On the right-hand side in the upper corner is the icon of the gun/melee weapon the protagonist is using, and next to the icon is the magazine size (the small vertical lines also representing a magazine size) and amount of ammo (NOTE: magazine size and amount of ammo is replaced with D-pad icons if the player is wielding a melee weapon).Close Quarters CombatThe combat system heavily revolves around hand-to-hand fighting, with fluid controls and movement, but it lacks the ability to counter multiple attackers at once. In Sleeping Dogs the player can opt to use combos, melee weapons, can counter enemies, and use the environment to defeat Wei's enemies. The player can face up to 5-10 people at once during a single hand-to-hand combat encounter. During combat, Wei Shen specialises in mixed martial arts, using real attacks and counter techniques with, and more, at his disposal.

There are more attack moves available via triad upgrades or bringing zodiac jade statues back to to earn exclusive/powerful attack prompts. Countering can only be done if an opponent is about to attacking a player (indicated by the attacker being highlighted in red). Pressing the counter button with the exact correct timing will prevent Wei from taking damage and allows the player to strike back automatically without the player's control (wielding melee weapons replaces counters with a dodge animation, for example crowbars and wrenches. If hostiles are attacking with a melee weapon held in their hand (most commonly a knife), the player can disarm an enemy and take the weapon for themselves (the player must be in front of the attacker to counter an attack with a weapon instead of being at the side or back of an enemy). Players can use any nearby melee weapon (e.g. Knives, shovels, ) to use against Wei's adversaries, however, the condition of melee weapons will gradually degrade and will eventually break if the weapon is used repeatedly.When grabbing an enemy, the player can either continually beat up their victim, use the environment (any highlighted in red) to finish their victim violently, or throw their helpless victim with ease. Dealing enough damage to some enemies increases.

Increasing this by a large amount in a battle will result in Wei delivering moreWei finishing off a victim using a Head Sawbrutal/bone-breaking attacks and counters, which changes the color scheme into a sepia tone and brings fear to opponents. Some enemy types require a strategy to defeat them (e.g. Some enemies can and will always counter Wei's grab, dealing high damage (moderate damage during a successful attempt at a QTE) to Wei every time the player tries to grab a bouncer-like enemy.Gun PlayThe shooting mechanics in Sleeping Dogs plays a major role in the game's playing.

Some of the gameplay shares some similarities with the (with the exception of dual-wielding), Sleeping Dogs plays as a modern third-person shooting game. The player can opt between standing in the open and shooting down enemies, and taking cover with the use of the slide-in cover systeWei Shen shooting while vaulting over an objectm which is described as 'Aggressive Cover', or shoot an explosive object (gas barrels, cars, or any objects that blows up) to take out nearby hostiles. While in cover, the player can blind-fire at their target to keep an enemy a distance away from the player, or lean around their cover and shoot the target for better aiming with the risk of taking damage. If the player does not have a gun, the player can disarm an enemy and take the gun for themselves (there is a faster disarming animation if the player has the police upgrade for this move). The player (if without guns) can disarm an enemy while vaulting over an object, and takes the gun afterWei Shen using a Triad as a meat shield. Delivering one punch to knock out a gunman.In heavy situations, the player can use an enemy as a human shield, but the player is vulnerable at their sides and back during this. While driving a vehicle/watercraft, Wei can shoot while driving.

If the player shoots the tires on an enemy's vehicle, the player automatically goes into slow-motion thus making it easier (if annoying for some players) to finish off a vehicle's passengers. What is unique to Sleeping Dogs is that, when the player vaults over an object after taking cover and enters slow-mo even after jumping over an object. While in slow-motion every single living/non-living thing slows entirely down (including the player, but aiming capabilities are retained from reality) for amazing effects. The player can extend the duration of slow-motion by scoring kills (headshots extends the slow-mo effect for longer) on enemies while using a gun, however, slow-motion ends if the player does not kill a certain amount of enemies by a certain amount of time or by manually letting go of the over-the-shoulder zoom button.General/NavigationalWhile on foot, the player has the ability to walk, run, sprint, jump, climb over obstacles, swim, vault over objects, and perform professional free-running feats. The player can interact with people (buying for temporary power-ups and regaining up to 100% of their health, or accepting favors), as well as with objects (praying at health shrines - finding and praying at a certain amount of health shrines grants an upgrade to the player's health). While not on a mission, the player can free-roam around, and participate in optional activities such as betting on cockfights, join fight clubs, engage in gambling-den minigames, having a massage in, texting or calling friends from Wei Shen's hacking smartphone, stealing for money, and participate in side-missions.

In Sleeping Dogs there are several (, etc.) that potentially the protagonist can date and share his love with.The driving segments have been inspired by the Need for Speed series (the cars are capable of high speeds but are incapable of nitrous boosts), and take some inspiration from a 2009 Vin Diesel game, (both the action hijack maneuver and ramming sideways). The player can opt to hijack a car by using a slim jim (police upgrade required) to enter the locked car door, or by just breaking the glass and entering if the car door is locked. Similar to the Need for Speed series, driving a vehicle is incredibly smooth and very fast, and useful during races depending on which type of vehicle the player is using. While riding a land vehicle the player can ram the vehicle that is to the side and in front (not the back) of the player with a press of a button.There are ramps around Hong Kong. These ramps are useful for performing stunts or taking advantage of an enemy while in mid-air. While driving a vehicle (a car, a motorbike, etc.), Wei can perform what is called an 'Action hijack'. An Action hijackWei Shen performing the 'Action hijack' Maneuveris a functionality in Sleeping Dogs where Wei Shen jumps from his vehicle and lands on the designated target vehicle and takes the car for himself, reminiscent of the Pursuit force series.

To properly perform this maneuver, the player must press the button to hijack while driving a car to prepare Wei for performing the action. If the player is too far from the target vehicle the player cannot perform this action (the target vehicle shows a grey arrow).

. WW: March 31, 2016Mode(s)Sleeping Dogs is an developed by and published. It was originally released for,.

Set in contemporary, the story follows Wei Shen, an undercover Chinese-American police officer on assignment to infiltrate the Sun On Yee organization. Gameplay focuses on Shen's fighting, shooting and abilities, and on gadgets that can be used for combat and exploration.

Players must complete missions to unlock content and continue the story, but they may instead freely roam the game's environment and engage in both legal and criminal activities. The latter may incite a police response, the intensity of which is controlled by a 'heat' system. Actions such as fighting, driving and racing grant Shen statistical rewards and earn the player.Sleeping Dogs ' difficult and prolonged development began in 2008.

The game was announced in 2009 as part of the series but was canceled by in 2011, as a result of the project's delays and budget issues. Six months later, Square Enix bought the publishing rights and renamed the game Sleeping Dogs, without the True Crime license, but considered a. During development, United Front staff visited Hong Kong to conduct field research for the visual environments and sound.Upon its release in 2012, the game received positive reviews for its combat, voice acting, experience system and depiction of the city; but its camera, and animations were criticized. Within one year, the game had sold over 1.5 million copies. New outfits, missions and add-ons, as well as three, were released as in the six months following the game's debut.

A remastered version, subtitled Definitive Edition, was released in October 2014 for PlayStation 4, Xbox One and Windows. It features improved gameplay, setting and audio-visual quality based on community feedback. The macOS version of Definitive Edition was released on 31 March 2016. The game's success spawned a spin-off multiplayer game entitled, which was canceled in 2015. In 2017, a live action film adaptation was also announced, with set to star as Shen. Contents.Gameplay Sleeping Dogs is an set in an environment and played from a.

The player controls Wei Shen, a police officer who goes undercover and infiltrates the Sun On Yee organization. The initial missions of the game are a linear tutorial for controlling the character. After these missions, the player is allowed to explore the game's world and take part in side missions and other activities. Shen navigates the world by running, jumping, climbing over obstacles, swimming, and driving cars, boats and motorcycles. The (HUD) interface features a that indicates targets, key locations (safe houses and contact points) and Shen's current position. The mini-map incorporates two meters: one shows Shen's health and the other his. When the face meter fills, upgrades are unlocked such as health regeneration, improved combat abilities and reduced equipment costs.

The HUD also displays the weapon carried and its ammunition count.The game features elements based on three types of (XP): Triad, and Police XPs. Triad XP is obtained through melee combat and violent actions such as 'environmental kills'. Face XP, obtained in civilian side missions, fills Shen's face meter and unlocks cosmetic items such as clothes and vehicles. By reaching a higher Face level, the player can freely buy vehicles or clothing. When it is full, Shen gains regeneration, increased attack damage and other benefits. Police XP is gained by minimizing civilian casualties and property damage in missions and by completing police side missions. Gaining XP unlocks abilities such as cars and disarming opponents.

The clothes, accessories and vehicles purchased by Shen affect ' reactions toward him. The player may also collect jade statues used to unlock skills. Five actors were considered by the developers to portray main protagonist Wei Shen. American actor (pictured) was eventually chosen to play the character.Towards the end of 2007, approached the newly founded, which consisted of only ten members, to develop an open-world game. United Front accepted and Activision provided sufficient funding for 180 employees.

Early designs for the game, named Black Lotus at the time, incorporated dark tones with elements of humour similar to an ' crime drama'. The project advanced to full production in early 2008.A year into development, Activision proposed that Black Lotus be made part of an existing franchise and highlighted similarities to the; both games were set in open worlds with plots centred on an undercover cop in a criminal organization. Sales of previous True Crime games had been disappointing, but Activision felt the innovations in Black Lotus could revitalize the franchise and make the game successful in its own right. Activision attached the game to the series and revealed it to the public as True Crime: Hong Kong in November 2009.

They delayed the game until 2010 to allow further refinement. During this period Hollywood action editor was hired to consult on the game's visual identity and animations.Despite progress in game development, at the release of the financial report for the last quarter of 2010 on February 9, 2011, Activision announced the cancelation of True Crime: Hong Kong. The publisher said that due to 'quality issues' further investment would not make the game competitive in the genre even with their most optimistic projections. Although United Front Games shared this sentiment, executive producer Stephen Van Der Mescht expressed in an interview that ' True Crime: Hong Kong was playable from start to finish and virtually complete in terms of content' prior to Activision's cancellation of the project. Van Der Mescht said the game 'stood apart' from the competition.On June 22, 2011, Activision CEO Eric Hirshberg explained that the budget and development delays were contributing factors in its cancelation.

According to Hirshberg, the increase in budget and subsequent delays meant that the game would have to be 'pretty incredible success' for Activision to have an acceptable. Due to competition posed by other titles, particularly and, Activision's view was that True Crime: Hong Kong was not at the level of quality that it could compete.United Front Games cut 120 staff with the company's solvency in doubt until August when acquired the publishing rights to the game. Square Enix did not buy the True Crime, and renamed the game Sleeping Dogs. Square Enix London Studios general manager Lee Singleton said he recognized the game's playability and potential. United Front Games' President Stefan Wessels stated he was excited to work with Square Enix London Studios.

Sixty people were added to the development team and the game was released in late 2012. Design During development of the game the combat system was one of the key focuses. Mike Skupa, the Design Director, said that the combat was refined using feedback from Square Enix, with references drawn from 's The Protector. The system was designed to emphasize multi-directional combat, strike-based gameplay and environmental interaction. It started as 'one big violent sandbox' and progressed to a playable demo.

Skupa was pleased with how well the game kept the qualities of the original demo.The game's designers performed extensive research in Hong Kong to create an accurate portrayal of the city. Art designers spent seven days in Hong Kong, where they studied the city's environment, and took more than 20,000 photos as references for the physical environment in the game. They travelled on foot to various locales, such as clubs and malls, and interviewed ex-Triad members and retired members of the Hong Kong Police Force Anti-Triad unit, which inspired narratives and character design. The sound designers spent ten days in the city overseeing the dialogue sessions on weekdays and capturing ambient noises around the city at weekends.During the early stages of development, in-game dialogue was recorded in by local Asian actors, but much of the audio was re-recorded in Hong Kong through Drum Music, a specialist recording company. Audio design was complicated; scripting was handled in Vancouver and the recording was in Hong Kong. There were reservations among the developers about the language for the background dialogue; the sound design team eventually prevailed in using Hong Kong Cantonese over English.In-game radio music was handled by Joe Best and sourced from various music labels.

Tracks were licensed from Tsunami Music, Warp, Ninja Tune, and which also lent their names to the in-game radio stations. Through Tsunami Music, voice actors were auditioned and recruited to provide presenters for each of the radio stations in the game. From companies such as also provided voices for the in-game radio presenters. Marketing and release. Sleeping Dogs booth atUnited Front Games relied on, such as Internet advertisements and TV trailers, prior to Sleeping Dogs 's release. The production team promoted the game with regular communication on websites.

They also promoted it at video game conventions such as, and.Square Enix revealed North American pre-order bonuses for, and customers in April 2012; each retailer offered its own exclusive in-game content pack. A United Kingdom limited edition release contained two such packs, and an Australian special edition, sold through and, included all three packs at no added cost.Further marketing of Sleeping Dogs was via cross-promotion on different platforms; players who bought the game through received an eight item pack for, which was later made available for separate purchase, and a Hong Kong-themed Team Fortress 2 level, Kong King. Owners of on Xbox 360, PlayStation 3, or PC received automatic access to a Sleeping Dogs character outfit in the style of Just Cause 2 protagonist Rico Rodriguez. The outfit increases the player's action hijack statistics and increases the range from which the player can perform stunt takeovers of enemy vehicles.The game was released on August 14, 2012 in North America, August 16 in Australia, and August 17 in Europe. The September 27 Japanese release was titled Sleeping Dogs: Hong Kong Secret Police ( スリーピングドッグス 香港秘密警察) and was censored to pass the classification by the Japanese ratings board. Differences include penalties for attacking civilians, lack of a flagger and a less explicit sex scene.An enhanced version, subtitled Definitive Edition, was released on October 10, 2014 for Microsoft Windows, PlayStation 4 and Xbox One.

It includes all the 24 previously released downloadable contents (DLCs) and features improved graphical resolution and gameplay, setting and audiovisual quality changes based on community feedback. Downloadable content.

'We want to create something to suit everyone's play style from cool cars and high-speed missions to outlandish outfits and game-extending mission packs. The game launch is just the beginning.' — Lee Singleton, General Manager, Square Enix London StudiosSquare Enix announced six months of downloadable content to follow the game's release. Packs included new content such as outfit items, vehicles, experience point boosts, new tasks including money hidden around the city for players to find, vehicle races, weapons, missions and fight movesets. Square Enix released a total of five content packs along with various pre-order bonuses, such as the Dragon Master Pack which was released in November 2012. The last downloadable content for Sleeping Dogs was the 'Wheels of Fury' expansion, released in February 2013.The first story-driven game expansion, Nightmare in North Point, was released in October 2012. Its theme is based on and, and features Chinese vampires known as the.

In the expansion's plot, Shen's girlfriend is abducted by the ghost of Smiley Cat, a former gangster killed by Uncle Po, who has risen up from as a ghost to take his vengeance on the Sun On Yee. Shen fights Smiley Cat's army of jiangshi, and possessed gangsters, as well as the ghosts of Dogeyes, Johnny Ratface and Ponytail, who reveals that Wei can defeat Smiley Cat by burning the last remnant of his original body. After incinerating his, Cat returns to the underworld and Shen's girlfriend is freed.The second story-based expansion, Zodiac Tournament, was released in December 2012. The expansion adds a new island to the game, with new fight arenas, enemies, bosses and outfits. In the expansion's story, Inspector Teng asks Shen to investigate an illegal fighting tournament held away from Hong Kong. After defeating several fighters in lethal matches, Shen wins and pursues the Tournament Master, who offers to share his earnings in return for his life.

Shen declines his offer and snaps the master's neck, killing him.The third and final story-based expansion, Year of the Snake, was released in March 2013. It adds six missions set after the game's story. The additional missions feature Shen investigating terror attacks around Hong Kong stemming from a cultist group who believe that they will achieve spiritual salvation through the cleansing of Hong Kong residents.

Shen must sabotage the cult's activities, ultimately ending in the arrest of the cult master. The DLC also adds the ability for Shen to tase and arrest civilians and criminals around Hong Kong, as well as additional collectibles, side missions, ownable police vehicles, and new clothing. Reception Critical reception ReceptionAggregate scoreAggregatorScorePC: 80/100PS3: 83/100X360: 80/100PS4: 77/100XONE: 75/100Review scoresPublicationScore8.4/109/106/107/107.75/108/108.5/109/109/10Sleeping Dogs received 'generally favorable' reviews from critics, according to. It was nominated for 'Action Game of the Year' and 'Outstanding Achievement in Story' at the 2013.writer Dan Whitehead called the combat system 'robust and intuitive'.

's Colin Moriarty compared the combat to that of and compared it favorably with despite its simplicity and repetitiveness. Hollander Cooper from praised the combat, especially the unique melee attacks. Andy Kelly of welcomed the slower-paced missions. Carolyn Petit from and Ben Wilson from found the combat enjoyable and highlighted the environmental attacks as 'empowering and effective'. Cooper, Allistair Pinsof from, and found the missions generic and linear, a sentiment reserved by Dan Ryckert of for the shooting missions. Petit disagreed, saying that the missions were varied and enjoyable. Whitehead and Ryckert complained that there is too little to spend mission earnings on.The leveling system was described by Ryckert as 'standing out from the open-world pack'.

Moriarty praised the system for its use of the Face system and the ability to replay missions if unsatisfied. Petit agreed and enjoyed the 'pleasant sense of growth' given to Shen by the experience system during the campaign.

Pinsof called the system 'one of the greatest innovations Sleeping Dogs brings to the genre'. Jon Blyth of liked the 'pleasingly absurd' missions needed to gain Face. Hong Kong as depicted in the game's open world (top) and real life (bottom). Reviewers praised the authenticity and charm of the city in the game, which was considered a departure from the settings in Grand Theft Auto IV and.Moriarty lauded the game's depiction of Hong Kong as 'alive and well-populated' and also liked the, the setting, and the voice acting, in particular the use of Cantonese and English. Edge gave similar praise: 'Offering a view of Asia through the filter of its industry, this is a depiction of Hong Kong that could have come straight from the reel.' Pinsof acclaimed the city's scale and AI.Shen and the other characters were mostly well received.

Cooper applauded the conflicted nature of Shen's personality as a result of being in an overwhelming situation, arguing that this detail solidified him as a developed and likeable protagonist. Cooper found the Triad members unsatisfactory by comparison, comparing them unfavorably with Grand Theft Auto characters. Edge called Shen an engaging protagonist and also complimented the other characters, whose voice actors brought life to the characters.

Blyth described the cast, aside from Shen, as 'brilliantly recognizable stereotypes that have been given enough extra edge for you to care about them', and felt the attitude shifts of some characters were distracting and unrealistic. Wilson said that the characters were 'fleshed out brilliantly'. Pinsof claimed that the game's premise 'grants a perfect excuse for Shen to do terrible things while remaining a sympathetic, level-headed lead.' Kelly thought Shen's two-faced nature was the main entertainment factor of the missions. Whitehead found the player's ability to switch allegiances as needed to wear away at 'the already fragile grasp the narrative has on Shen's conflicted loyalties.' Moriarty criticized the game's and texture loading and Whitehead noted some framerate and environmental glitches. Petit said that, in spite of generally convincing non-player character design, 'character models look like plastic dolls when viewed up close, and some gestures characters make are rigid and unnatural.'

Edge stated that character animations in a variety of contexts look 'robotic', and Kelly said that 'everything in the distance looks like it's been smeared in Vaseline.' Pinsof described the graphics as 'gorgeous' and conducive to an immersive experience in Hong Kong.

Moriarty noted that the game's camera was particularly problematic when driving and less so during combat. Cooper and Edge also criticized the camera. Sales In the UK, Sleeping Dogs was the best-selling game in the week of its release, and had the fifth-highest first-week sales of any game released in 2012.

It retained the top spot during its second week, despite sales dropping by 15%. It returned to the top spot after four weeks on sale.

Sleeping Dogs sales rose by 8%, despite five weeks in the chart, defeating new release. Sleeping Dogs was the 20th best selling title of 2012 in the UK, and the best selling original game. According to, Sleeping Dogs was the sixth-best selling game in the US in August 2012, at 172,000 copies. PC sales for Sleeping Dogs were not counted, as it is only available by download in the US.According to Square Enix, Sleeping Dogs sold 1.5 million copies by the end of September 2012. Square Enix president Yoichi Wada defended the game's sales and said that the firm might have had unreasonably high expectations for the game. He saw Sleeping Dogs as a strong new intellectual property and said that titles such as Sleeping Dogs tend to sell better over long periods of time in the West, unlike in Japan where most lifetime sales are achieved in the first months. On March 26, 2013, Square Enix announced that the game was expected to sell about 1.75 million copies in 2013.

On September 10, 2013, the company announced that Sleeping Dogs, alongside and, had been successful in their game development, but did not meet sales expectations, and were considered by the publisher 'failures'. In other media Cancelled sequel In early 2013, United Front was working on a sequel to Sleeping Dogs.

The game would have picked up after the original game, once again following the previously exploits of (formerly undercover) officer Wei Shen. This time, Shen would be joined by a 'conflicted, corrupt partner' named Henry Fang, as they explored 's.

The player would have the ability to arrest any NPC in the world, and influence a branching storyline that swapped between both Shen and Fang. The game was said to be United Front's most ambitious game, which would have included a second screen app for mobile devices that would be able to interact with the world of the game; playing as inspector Jane Teng, the player would 'manage the police force and try to control territories' from a mobile device. If owned, choices in the mobile app influenced what would happen in the game world, the gangs in control, etc. For instance, a summoned police patrol on a mobile device would appear in-game as a helicopter flying. The hope was to create an enjoyable free-to-play mobile game, pointing players towards the console game. Plans for the sequel were eventually scrapped in late 2013 before the project went into production. Cancelled spin-off.

Main article:is a canceled spin-off to Sleeping Dogs, which was scheduled to be released in 2015. The game was initially planned to be released as a PC online game with more (MMO) elements. However, it was canceled by the United Front Games with the statement 'We've loved seeing how you've played Triad Wars but we know it wasn't right for many of you'. Film adaptation In March 2017, a live action film adaptation of the game was announced. It is being produced by, with starring as Wei Shen.

A release date for the film has yet to be announced. In February 2018 Yen stated on various social media accounts that the film was in production. See also.References. ^ Karmali, Luke (August 8, 2014). Retrieved September 15, 2014. Molina, Ric. Mac Gamer HQ.

Mac Gamer HQ. Retrieved May 11, 2017. Busch, Anita (March 2, 2017).

Deadline Hollywood. Retrieved February 27, 2018. Moriarty, Colin (August 14, 2012). Retrieved October 11, 2014. Kohler, Chris (August 14, 2012).

Retrieved October 11, 2014. (June 6, 2012).

Retrieved August 11, 2014. ^ Moriarty, Colin (August 14, 2012). Retrieved August 20, 2012. ^ Petit, Carolyn (August 14, 2012).

Retrieved August 20, 2012. Sleeping Dogs (PC) instruction manual, pp. 5–6. Sleeping Dogs (PC) instruction manual, p.

10. Sleeping Dogs (PC) instruction manual, p. 7. Sleeping Dogs (PC) instruction manual, p. 8.

Cowen, Nick (August 14, 2012). Retrieved September 27, 2014. ^ Cooper, Hollander (August 15, 2012). Retrieved June 10, 2014. Sleeping Dogs (PC) instruction manual, p. 9. McElroy, Justin (August 14, 2012).

Retrieved September 23, 2014. Retrieved September 19, 2014. Hamilton, Kirk (August 27, 2012). Retrieved September 24, 2014.

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Tacoma School District is a public school district located in Tacoma, WA. It has 29,059 students in grades PK, K-12 with a student-teacher ratio of 18 to 1. According to state test scores, 42% of students are at least proficient in math and 52% in reading. Tacoma public schools home page. About Tacoma School District Schools. Tacoma School District is a school district with 29,323 students. On average, teachers in Tacoma School District have 13 years of experience. The district official is Art Jarvis. Tacoma School District spends $9,326 per year per student. School Districts Near Tacoma School District. Information to help parents choose the right public school for their children in the Tacoma School District. And if Lowell is earning a score of 7 out of 10, that really speaks to how bad the rest of the Tacoma schools are. Review for Lowell Submitted by a parent February 04, 2020 Parent. Transparency & data-driven decision-making To measure progress toward meeting the School Board’s strategic goals, we use a set of benchmarks that let parents and community members track our progress. It’s like a report card for each school and the whole district.

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